Name: Eremite Camping and Combat
Version: 2.25
Date: 2023-03-15
Category: Immersion
Requirements: "Campfire - Complete Camping System"
Optional: "Frostfall - Hypothermia Survival" or "Survival Mode"
Author: DracoTorre
Source: http://www.dracotorre.com/mods/eremitecamping/
Homepage: http://www.dracotorre.com/mods/eremitecamping/

==========
required files
==========
* EremiteCamping.esp
* EremiteCamping.bsa
* EremiteCamping - Textures.bsa

Download latest version at http://www.dracotorre.com/mods/eremitecamping/


===========
Description
===========

For the constant traveler, permenent campsite builder, or no-armor monk. Supports "Survival Mode" or "Frostfall" with shelter warming and restfull sleep. Adds Eremite perk tree to Campfire to unlock new abilities:

* Craft Eremite bows and tools
* Set camp map markers - craft book by gem/color using Campfire's Resourcefulness Craft Item, read book inside tent to set marker, and read again to clear
* Craft workbenches and larger structures for permenant campsite
* Restfull sleep increases stamina recovery and removes "Fatigue: Drained" if using "Survial Mode" from Creation Club
* No-armor: gain Armor Rating without armor
* Unarmed: brawling bonus damage
* use Eremite Meditation Rug to improve combat, no-armor, and stamina
* use Eremite Musing Rug to learn spells/abilities or improve combat

Earn perk progress by building a warm tent shelter, sleep 7+ hours in warm shelter, combat without wearing armor including magical, or meditation/musing. Earning all available perks may take 3-6 game-months, so if starting at level 19 or higher your character will receive first perk free in Craft-1 to get started.

May disable shelter warmth and perk progress by equipping Eremite Ring. The Eremite Crafting Book lists all gear available at craft stations. To toggle hide or show gear on craft menus, sit on a Campfire bed-roll and read the book.


See the webpage for complete details: http://www.dracotorre.com/mods/eremitecamping/


New features for Campfire
================================================
Tents undress: cloak removes with body clothing/armor - also support cloaks from "Cloaks of Skyrim" and "Winter is Coming - Cloaks"
Tent undress: removing backpack keeps you from being over-encumbered
Follower undress for lie down on bed-roll when player undresses
Stone Axe now requires a stone block to craft
Morter and Pestle may be created using Create Item with Craft perk
Mark campsite on quest map so you may find your campsite later


Support for Survival Mode (optional)
=================================================
Campfires "Flickering" and larger provide warmth
Travel Cloaks provide warmth
Restful sleep bonus from perk removes Fatigue: Drained


Meditation Rug:
=================================================
weapon placed determines limited-time bonus:
- no weapon: brawl/unarmed damage bonus
- 1-handed: 1-handed damage bonus
- 2-handed: 2-handed damage bonus
- bow or crossbow: archery damage bonus
- staff: magicka increase


Eremite Crafting Book
=================================================
Displays list of items by perk: Basic (no perk), Intermediate (Craft 1), Advanced (Craft 2)
To hide or show items in craft menus, sit on Campfire-compatible bed-roll and read the book



Install
=======

If using alternate-start mod with many mods consider waiting until after starting a new game to install/activate EremiteCamping.

Extract to your Skyrim Special Edition Data folder. Do not remove this mod mid-play. Keep a save-game backup from before starting in case you change your mind.

Your character may start with free perks for level, or if you do not have "Frostfall" or "Survival Mode" activated.

Eremite uses features available only in Special Edition.


Known Issues
============

* Telekenisis readied in hand prevents no-armor and unarmed/brawl perks which may interrupt perk progress during combat - sleep or meditate will remove Telekenesis
* Like Campfire tents, the Eremite Stable posts are intended to allow walking through
* Bedrolls and rugs may appear to float due to compensating high on rough terrain
* Meditation rug 1st-person may show character interior if moving camera to extremes - stay in 3rd-person view
* Ice Shell loot corpse may not display name - a game issue

===============
changes 2.25 (2023 March 15)
===============
* Shelter Warming now continues when Survival disabled, but if using Frostfall disabling Frostfall also disables Shelter Warming

===============
changes 2.4  (2022 July 30)
===============
* increased wait-time until initialize the mod

===============
changes 2.23
===============
* fix - removed being gifted Ordinator's Vancian perk on rest


changes 2.22 (2020-09-17)
===============
* fixed Musing Rug offers Restoration focus when Restoration skill over 50 (was incorrectly offering Illusion)


changes 2.21 (2020-09-12)
===============
* follower spouse now undresses on spouse bed-roll according to Campfire preference settings


changes 2.11 (2020-08-16)
===============
* Fixed Eremite Meditation/Musing Rug: placed equipped staff correctly applies Fortify Magicka ability (xx1F5865 and xx1F5867)
* update removes incorrect Eremite spell if on character
* spelling corrections: meditate-end message (xx1E652E)


changes 2.10 (2020-06-01)
===============
* in Survival Mode now recover fatigue (remove tiredness) from the start without a perk; Restful Sleep perk provides Refreshed bonus


changes 2.00 (2020-04-10)
===============
* increased brawl/unarmed damage by 1 to 8 per unarmed perk rank
* added warning/reminder for magic armor/spell after shelter warming (check spells such as Oakflesh equipped in hand)
* alters craft for Eremite Orcish Bow with more natural components and now craft with Campfire Create Item
* correction craft for Eremite Hunting Bow to consume 2 deadlog to match firewood recipe
* texture change Orcish Bow string less greenish
* corrected spelling Daedric Longbow
* perk Survival Sleep is now Survival Sleep and Meditation - also improves meditation
* map books weight reduced in half
* visual fix for Glass Bows
* changed text for Survival Sleep (DTEC_PerkDesc_SleepPro and DTEC_PerkNode_4SleepPro forms)
* minor performance improvements
------- new weapons ----------
* Eremite Dagger - made from antlers and wood; Campfire Create Item Wood; no requirement
* Eremite Elven Longbow in 3 colors -requires Elven Smithing, Eremite Craft 1 perk; Campfire Create Item Elven
* Eremite Dragon Bow in 4 handle colors - requires Dragon Armor perk, Eremite Craft 1 perk; Campfire Create Item Dragon
------- new gear -------------
* Eremite Crafting Book - list of items by craft category and if seated on bed-roll toggles hide/show Eremite gear at craft station
* Eremite Meditation Rug - use to meditate without armor for 6+ seconds to obtain temporary no-armor, weapon bonuses once per 8 hours (improves Eremite progress once per day), and get stamina bonus with/without armor
* Eremite Musing Rug for mage - use to learn limited-use spells or abilities; requires adept skill in at least one magic school
* rug use: places weapon and footwear if Campfire tent settings enabled
* Eremite Incense - pack (potion), a cost use the Musing Rug to study magic
------- new spells obtained from book -----------
* alteration adept spell Eremite Ice Shell - like Ice Form shout with similar power as Ash Shell
* Spell Tome: Ice Shell available from College Tolfdir
------- new spells obtained by musing -----------
* alteration adept spell Eremite Barkflesh - limited use available for 8 game-hours
* alteration expert spell Eremite Stoneflesh - limited use available for 8 game-hours
* alteration expert spell Eremite Water Walk - concentrate to walk on water - limited use available for 8 game-hours
* conjuration adept spell Eremite Conjure Familiar (emerald is weaker, but lasts longer and amethyst is stronger) - single use
* destruction expert spell Eremite Poison Cloak - single use
* destruction adept spell Eremite Storm Cloak - single use
* illusion ability Eremite Wildlife Ally: bear, sabre cat, and wolf ignore you for limited time
* restoration adept spell Eremite Heal All - restore health to all in area (except undead, daedra, dwarven machines) - single use
* restoration adept spell Eremite Warmth (Frostfall and Survival only) - single use
------- new crafting ------------
* craft gold ingot from coins at cooking pot at loss of coin (160 coins -> ingot -> 2 gold rings at 150 gold)
* craft Forsworn Arrows from antlers and wood - see Create Item Wood - no requirement
* craft Elven Arrows with deadwood at forge - requires Eremite Craft 1, Elven
* craft Nordic Arrows with deadwood at forge - require Eremite Craft 1, Nordic Smithing, Advanced Armors
* craft Dragonbone Arrows with Campfire Create Item - require Eremite Craft 1, Dragon Armor perks
* craft Dragonbone Dagger with Campfire Create Item - requires Eremite Craft 1, Dragon Armor perks
* craft Refined Moonstone at campfire 'Crackling' or 'Roaring' (stage 3 or higher)
* craft Eremite Meditation Rug with Campfire Create Item  - 4 styles using 3 different mountain flowers or Fur Plate; Fur Plate visible and others hidden without ingredients
* craft Eremite Musing Rug as an upgrade from Meditation Rug with Campfire Create Item, Misc - requires Craft 1 and magic skill 50+
* craft Eremite Incense with Campfire Create Item, Misc - branches, red mountain flower, and elves ear
* enchant Unenchanted Alteration Staff with Ice Shell using staff enchanter (see Neloth) - must know spell
* enchant Unenchanted Conjuration Staff with Eremite Familiar Amethyst or Emerald using staff enchanter - must know spell



changes 1.20 (2019-09-18)
===============
* first perk earned sooner with double progress rate
* increased perk progress rate for combat and reduced time limit to qualify
* for no-armor combat long duration (2+ real-time minutes) perk progress doubled
* update from previous version may give retroactive perk point for combat
* armor warning after combat or sleep: if has ArmorHeavy or ArmorLight keywords with total zero armor, grants progress but warns "Eremite: outfit appears like armor" --- such outfits will not work with no-armor perk bonus armor rating
* added quest-map markers: Eremite Amethyst Camp, Eremite Emerald Camp, Eremite Ruby Camp, Eremite Sapphire Camp - requires Craft 1 to create Eremite books, 1 book per gem/color


To mark a campsite, enter tent or sit on bed-roll then read the book with desired gem/color. The second and third pages describe usage. When finished you may store the book away. In your quest journal, enable Miscellaneous and the Eremite camp you wish to find. Remove campsite marker by reading the book again.

Why books to mark camps? For simplicity and compatiblity, I decided against overriding Campfire tent/bed with added menu controls. The book provides instructions and colors make it easy to identify. One book for all camps would mean adding more menus which reduce immersion even further. Simply stand inside tent, open a book, and done!

changes 1.09
===============
* limit one outfit check on first load game for when no Survival mode found (was correct with Survival mode installed)

changes 1.08
===============
* fix for Campfire items (black backpack, white backpack, fur travel cloak) continually increasing 1 per day at Bits and Pieces merchant

changes 1.07
===============
* updated for changes in Campfire v1.12.1
* fixes Campfire v1.12.1 tents camera stuck inside tent

changes 1.05
================
* supports Tentapalooza tents (no-shelter) without Frostfall present

changes 1.04
================
* added tent upgrade alchemy to include enchanting table
* added error message for perk calculation with limit on sleep
* upped sleep-for-perk/bonus hour limit from 14 to 17 game hours

Credits

=======

* Chesko for "Campfire" and Campfire Dev Kit including tutorials and Frostfall Dev Kit
* DecimusMaximus for bows from ["Real Bows"](https://www.nexusmods.com/skyrim/mods/64440)
* LOLICEPT (lolikyonyu) for mesh mashup of ingredient basket from [Lolicept Resources](https://www.nexusmods.com/skyrim/mods/62733)



Tools Used

==========
* [Campfire Dev Kit and Tutorials by Chesko](http://skyrimsurvival.com/home/campfire/mod-developers/)

* [Frostfall Dev Kit - FrostUtil API by Chesko](http://skyrimsurvival.com/home/frostfall/mod-developers/frostutil-api/)
* [NifSkope - Niftools](http://niftools.sourceforge.net/wiki/NifSkope) by corwin et al.

* SSE Nif Optimizer
* [xEdit](http://www.nexusmods.com/skyrimspecialedition/mods/164/?) by ElminsterAU and SSEEdit team 

* Creation Kit 64-bit from Bethesda Softworks

* Adobe Photoshop
* [Gimp](https://www.gimp.org)

* [Notepadd++](https://notepad-plus-plus.org)



Permissions

===============

Please do not upload, distribute, or repost mod to a site.

My assets are free to use with credit.